Graphics Software Engineer
Intel Corporation has an opening for a Graphics Software Engineer in Folsom, California. Duties: Responsible for developing multiple aspects of graphics software, display driver development and simulation environment development. Works with various partners to enhance and improve graphics performance on upcoming processor graphics devices by analyzing performance issues in software drivers and applications, implementing software performance improvements, and recommending future hardware & software improvements. Also responsible for providing internal and external feedback to implement upcoming graphics features in yet-to-be-released OSes to ensure our hardware and software will function and perform as expected on next generation platforms as well as designing/developing/implementing graphics system-level software for future platforms. Job duties may involve increased levels of responsibility over time. Salary: $90,750.00 - $150,750.00. Schedule: Monday – Friday, 8 AM – 5 PM. Standard Corporate Benefits. Minimum Requirements: Master’s degree in Electrical/Electronic Engineering, &/or Computer Engineering, or Science, or related Science or Engineering Discipline (or foreign equivalent) and one (1) year experience in the job offered or a related occupation. The following skills are required for the role: OS (Operating System) Internals; Validation; Software Development Engineering; C or C++ or C# Programming; Graphics Pipeline; and Computer Architecture. Submit Resumes to: Recruitment and Employment Office, INTEL CORPORATION, Attn: Job Ref #: INT26637, P.O. Box 56625, Atlanta, GA 30343.